competitionMod V1.3 Public Release
Written by Daniel   
Sunday, 25 January 2009
We are pleased to annouce the release of comMod v1.3

In this release we have focused on rectifying some bugs present in previous versions aswell as making
the overall playing experience more pleasurable than in previous releases.

With the removal of the darkness problem it now opens up maps with a clearer view in the way they
were intended to be played. Adding in fixes in the speed of all sniper drop/raise time and a 15
second increased round time in Search & Destroy mode this makes the game more levelled than in the
past. We`ve also fixed two of the most well known and major map bugs which allowed players to get
under the maps, these have been fixed on Downfall & Roundhouse meaning you are safe in the knowledge
that the opposite team are all above ground.

A major improvement is the way in which the mod now works. Now split into 3 files, the client only
receives 2 files and the 3rd biggest file stays on the server which controls the mod. Not only does
this decrease the time it takes new clients to connect to the server, coupled with some more
improvements it means the client now downloads 265k less than previous releases.

Server FPS has now been forced to 30 which overall gives the clients a smoother playing experience.

Read more...
 
Vote for a ESL DE comMod ladder
Written by Chris   
Monday, 12 January 2009

A poll is currently being run on the German side of the ESL site. If you`d like to see comMod used in future leagues, ladders and cups go and show your support by voting and posting for comMod!

 

http://www.esl.eu/de/codww/poll/23468/

Last Updated ( Thursday, 15 January 2009 )
 
competitionMod V1.23b (Hotfix)
Written by Chris   
Saturday, 10 January 2009

We are pleased to annouce that v1.23b hotfix has now been released. This is an important update and all previous versions of v1.2 should now not be used.

Please update your servers to v1.23b - This version fixes the following critical bugs :-

 

- Fixed round/score bug in which scores over counted giving the impression too many rounds
- Fixed Makin & Roundhouse crash bug which crashed the server when map loaded
- Fixed Public rotation in which server.cfg rotation wasn`t being followed

http://www.commod.eu/index.php?option=com_jdownloads&Itemid=28&task=view.download&cid=8

 
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