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| V1.3 :- - Removed JP, GE & RU "We've got the bomb" SFX in SD inline with the US removal from previous versions - Removed the PTRS-41 anti-tank sniper from weapon selection - Fixed Capture The Flag missing sounds - Fixed 2v2 rounds bug in which only 2 rounds played before switch and 2 before end - Fixed 1 sniper per team bug in which sniper sometimes became unselectable - Fixed solider type & flags for maps Asylum, Dome, Downfall, Outskirts, Roundhouse & Seelow - Fixed all snipers raise and drop time inline with springfield - Fixed map hole bug on Downfall in which players could go under the map - Fixed map hole bug on Roundhouse in which players could go under the map - Fixed public rotation bug in which rotation wasn`t being followed or first map played twice - Fixed dead can talk to living bug - Introduced 1 shotgun limit per team - Introduced longer SD round time, increased from 1:45 to 2:00 - Added MRxx to mode name text in RUP mode - Added 15 second strat time for halftime on public mode - Added force sv_fps 30 and fixed sv_fps timing bug - Added 1v1 mode - Added Domination gametype & fixed domination sounds - Added switching side message/pause for TDM mode - Added players left HUD feature - Improved weapon disable in strat time to eliminate nade drop problem - Public mode timelimits for CTF, HQ, TDM & DOM will follow server.cfg settings -- scr_koth_timelimit -- scr_tdm_timelimit -- scr_ctf_timelimit -- scr_dom_timelimit - Reduced the size of the mod.ff file by 120k - Reduced the size of the client side .iwd file by 145k |
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