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comMod V1.3
V1.3 :-

- Removed JP, GE & RU "We've got the bomb" SFX in SD inline with the US removal from previous versions
- Removed the PTRS-41 anti-tank sniper from weapon selection

- Fixed Capture The Flag missing sounds
- Fixed 2v2 rounds bug in which only 2 rounds played before switch and 2 before end
- Fixed 1 sniper per team bug in which sniper sometimes became unselectable
- Fixed solider type & flags for maps Asylum, Dome, Downfall, Outskirts, Roundhouse & Seelow
- Fixed all snipers raise and drop time inline with springfield
- Fixed map hole bug on Downfall in which players could go under the map
- Fixed map hole bug on Roundhouse in which players could go under the map
- Fixed public rotation bug in which rotation wasn`t being followed or first map played twice
- Fixed dead can talk to living bug

- Introduced 1 shotgun limit per team
- Introduced longer SD round time, increased from 1:45 to 2:00

- Added MRxx to mode name text in RUP mode
- Added 15 second strat time for halftime on public mode
- Added force sv_fps 30 and fixed sv_fps timing bug
- Added 1v1 mode
- Added Domination gametype & fixed domination sounds
- Added switching side message/pause for TDM mode
- Added players left HUD feature

- Improved weapon disable in strat time to eliminate nade drop problem
- Public mode timelimits for CTF, HQ, TDM & DOM will follow server.cfg settings
-- scr_koth_timelimit
-- scr_tdm_timelimit
-- scr_ctf_timelimit
-- scr_dom_timelimit

- Reduced the size of the mod.ff file by 120k
- Reduced the size of the client side .iwd file by 145k

Data

Size 795.63 KB
Downloads 632
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Created 2009-01-25
Created by datLicht
Changed at 2009-01-25
Modified by England4eva

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