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Version 1.22b is also available: http://www.commod.eu/index.php?option=com_jdownloads&Itemid=28&task=view.download&cid=10V1.23 Changes (Hotfix) :- - Fixed round/score bug in which scores over counted giving the impression too many rounds - Fixed Makin & Roundhouse crash bug which crashed the server when map loaded - Fixed Public rotation in which server.cfg rotation wasn`t being followed V1.22 Changes (Hotfix) :- - Fixed roundswitch bug - Fixed get Bomb in Public mode bug - Fixed TDM scores @ side swap bud - Fixed timeout in public mode bug - Fixed HQ & TDM modes V1.2 Changes :- - NEW Class/Weapon selection menu allowing a large range of guns - rifles, bolts, smgs, mgs, snipers & more! - Range of pistols now user selectable - Frag nade or Molotov selectable - Smoke or Flare selectable - Added CTF gametype (2 rounds, 15 minutes each side, no score limit) - Added HQ gametype (2 rounds, 15 minutes each side, no score limit) - Added TDM gametype (2 rounds, 15 minutes each side, no score limit) - Added 2v2_ & 2v2hc_ modes (2 vs 2 Mode, No Snipers, No Shotguns) - .375 Magnum damaged reduced inline with other pistols - All bolt rifles damage increased to 1 shot kill (upper torso, head, neck, upper arms & upper legs) - All bolt rifles recoil increased - All snipers damage increased to 1 shot kill (upper torso, head, neck, upper arms & upper legs) - All light/heavy gunner weapons recoil increased - Snipers do not drop weapon on death (no sniper pickups) - Added comMod quick menu (Default accessable by key 'B', option '4') - Added Suicide (Under comMod quick menu) - Added Drop Bomb (Under comMod quick menu) - Added Call TimeOut (Under comMod quick menu) - Removed the ability to ready up in match mode if there is only 1 person on the server - Added current mode text to the top right hand side in RUP mode - Added generic pickup and drop bomb sounds for S&D - Disabled the use of the bomb (S&D) and flags (CTF) in pre-match RUP mode - Introduced CoD:WW 1.0.1017 map bug/hole fixes - Fixed public map rotation (now follows server.cfg rotation) - Fixed bug in public mode in which maps would constantly rotate if only 1 player on the server - Fixed bug if you changed game modes in strat time no players would be able to move - Fixed bug in which Mosin rifle users had 2 frag grenades |
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